![]() ![]() ![]() ![]() Frankly, they were doing a great job of it with just Summoner Wars and City of Remnants, which has more mechanics crammed into one spot than an auto repair convention. Plaid Hat Games seems determined to win some sort of Best-Game-Quality-to-Company-Size-Ratio Award or something. His name is Bioshock Infinite: The Siege of Columbia, and if we really follow this metaphor to its uncomfortable conclusion, then Plaid Hat Games is his mom. And that’s only counting direct licenses, not the hundreds of titles that draw inspiration from the digital take Christian Marcussen, for example, whose Clash of Cultures and Merchants & Marauders elevate Sid Meier imitation to an art form.īut it’s time for all of those games to step aside, because videogame-licensed boardgames have found their One True King. There are all sorts of examples: Civilization, Doom, Starcraft, Warcraft, Age of Empires III: Age of Discovery, Gears of War, the Resident Evil deckbuilder - crud, there’s even an okay version of Risk with a pasted-on Halo theme. In fact, videogame licenses generally seem to fare better than their television and movie counterparts. I would have loved to begin this review with some snark about how there’s never been a good boardgame based off a videogame, but that’s not even remotely close to true. ![]()
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